God of War PC port process explained by Cory Barlog - bryanthret1985
PlayStation PC ports started happening because Sony studios asked for IT, Cory Barlog says
The late soar of PlayStation games arriving connected PC is thanks in large division to their creators asking Sony to arrive happen, according to Cory Barlog.
The director of Immortal of War spoke with Game Informer about the process of bringing God of Warfare to PC four eld after it first arrived on PS4. The interview touched on the topics of potentially making changes to the secret plan's content for this bran-new release - which the developers chop-chop definite against - and how playing at 60 frames per second and ultra-widescreen can help you still mystify your butt kicked by valkyries. Then GI asked nearly what successful Sony settle to start expanding its presence on Personal computer after all these years of console exclusivity.
"I think up it was the collective of studios all over saying this is a really good approximation. We should be looking into this," Barlog explained. "Eventually, I imagine information technology reached that tipping stop. When we had sent so many an suggestion box suggestions that they were like, 'I'm tired of hearing all this. Fine, we'll do this.' Information technology's a process. We'Re still figuring it out as a company and as individual studios how to do this and what the process and scheme will be."
Sony's sharp routine into PC ports for first-party games began several long time after God of War was released, which leads to the next question of whether this wish mean a shorter wait for God of War: Ragnarok to make the same bounce. Barlog admitted he has "nobelium idea" whether that will be the case.
"Right now, we'ray fetching it one game at a time, kindhearted of looking at each one and determining, 'Okay, is this the best thing?' And we'll underestimate how information technology does. Do people revel information technology? Did we do it right? Is in that respect anything we did wrong? What can we do better in the future if we do this again? But at the end of the day, ultimately, IT's Sony's decision."
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Source: https://www.gamesradar.com/playstation-pc-ports-started-happening-because-sony-studios-asked-for-it-cory-barlog-says/
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